Backlog Quest II – Sidequest: Pokémon White 2 – Same as it ever was

Dear journal, I wanted to be the very best, like no one ever was. But I failed miserably. Sure, I caught a lot of them and trained them competitively and defeated the Elite Four, but I cannot catch 650 Pokémon in a reasonable amount of time. Pokémon White 2 was a completely new story – innovative ideas, exciting storyline and […]

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Dr. Geek: What CES Meant for Gamers

Every year the best, most innovative, and oddest inventions in consumer electronics, the type of technological gadgetry that inhabit and enliven our daily lives, come together for an orgy of originality.  The International Consumer Electronics Show, or CES if you are cool enough, wrapped up last week, showcasing everything from Ultra HD television sets (or 4K sets since they have […]

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Backlog Quest II: Day 16 – Prince of Persia: The Forgotten Sands (DS) – The (easily) forgotten version

Dear Journal, Today Clearance Bin Review turned two! It was two years ago today that I launched CBR and published our first review, The Prince of Persia: The Forgotten Sands.  By pure chance the opportunity to play the DS version of the game, which I knew to be notably different, came about last week and it seemed like a really […]

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Backlog Quest II: Day 15 – Battleship – You sunk my expectations!

Dear Journal, Today I played a generic FPS that actually had a fairly cool component tacked on. It seems that movie-tie-in games make up a fairly large portion of my backlog. Battleship joins the ranks. Based on the 2012 action flick, which is based on a board game, which is based on actual war, Battleship has you fighting an invading […]

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Backlog Quest II: Day 14 – Cabela’s Survival: Shadows of Katmai – Tomb Raider meets Buck Hunter

Dear Journal, Today I learned to be careful for what I wish for. I made sort of a weird statement when I was reviewing Cabela’s Big Game Hunter 2012. I lamented the lack of a crazy mountain man father figure that made Dangerous Hunts 2011 so interesting.  Well Cabela’s brought back the crazy in Shadows of Katmai, as well as […]

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Backlog Quest II: Day 13 – Brave (NDS) – Gingers are people too!

Dear Journal, Today I learned that gingers are people too, just tiny, pixilated people. So we have a movie-tie-in game for a children’s movie on the DS here. Now, you’re saying to yourself that you shouldn’t expect much from it, after all, that is like the be-all end-all list of bad signs for a game going in. You’d be mostly […]

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Backlog Quest II: Day 12 – MIB: Alien Crisis

    Dear Journal, Today I play a budget game that actually had some real potential. MIB: Alien Crisis kind of screams money grab. Hell, the biggest selling point for this pseudo movie tie-in game was that you could go see Men in Black III for free if you bought the game. The game is also, very clearly, a budget […]

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Backlog Quest II: Day 11 – Cartoon Network: Punch Time Explosion XL

Dear Journal, Today I found out that combining a bunch of things you like into one big thing doesn’t always make that big thing a thing you like. Let’s face it, there have been a number of Super Smash Brothers imitations over the years, all with various ways they try to attract gamers into buying in. Cartoon Network: Punch Time […]

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Backlog Quest II: Day 10 – The Adventures of TinTin – TinTin is not the dog by the way

Dear Journal, Today I went on an adventure as a reporter who never really seemed to report anything… Odds are if you pay attention to the clearance section of just about any store that sells video games you’ve seen copies of The Adventures of TinTin pop up in its various platforms.  Ultimately the game is a platformer with a few […]

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Backlog Quest II: Day 9 – Spirit Camera: The Cursed Memoir – Who you gonna’ call?

Dear Journal, Today I fought evil spirits with a camera. Spirit Camera is a game that could really only exist on the 3DS. Making use of the 3D camera, Spirit Camera is an Augmented Reality game that has you interacting with an AR book (The Cursed Memoir) and fighting spirits in the comfort of your own home. Though interesting, the […]

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