Dual Screens: Nickelodeon Kart Racers: Review (Xbox One & Nintendo Switch)

Nickelodeon Kart Racers

Nickelodeon Kart Racers continues the age old formula of taking a number of loosely connected characters, shoving a go kart under them and saying “Go!” As if often the case with kart racers that are not Mario Kart, the results are mixed. Frank and Tristan break down their experience with Nickelodeon Kart Racers for both Nintendo Switch and Xbox One.

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Hands on Preview (Literally): The New Xbox One Controller

Let’s be honest here for a moment, just plain brutally honest. No fan boy nonsense or otherwise. The Xbox has had a bumpy road with their controller. Starting out on the original Xbox with a controller that was roughly the size of an iPad or small computer, Microsoft went on to design the clear stand-out controller for the last (current?) […]

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Review: Remember Me

Produced by Dontnod Studios and published by Capcom, Remember Me is an adrenaline-fueled action-adventure game set in a cyberpunk dystopia in which human memory has become commoditized and monopolized by a giant corporation called Memorize. You play as a talented rebel “memory hunter” named Nilin, who begins the game in prison with her memory removed. Under the guidance of a […]

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Review: Aliens: Colonial Marines – We should know better by now…

There were some reasons to have hope for Aliens: Colonial Marines. Despite the fact that Sega’s name was attached to it, despite the fact that there hadn’t been a genuinely good first person Aliens game in years, despite the troubled development process… ok, so maybe there was only one real reason to be hopeful

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Backlog Quest II: Day 31 – Secret Service: Ultimate Sacrifice – Ultimate backlog material

Dear Journal, Today I finished Backlog Quest II by throwing myself into harm’s way to protect The President of the United States of America. I say that Secret Service: Ultimate Sacrifice is “ultimate backlog material” because it is that game you’ve probably see on the budget/value rack a dozen or so times and just never picked up. It never really […]

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