XBLIG Uprising Preview: Five minutes until detonation, over and over again — City Tuesday

It’s time for an uprising of the gaming variety!  Indie game fans and developers rejoice, for now is your time to RISE!  Can you hear the chanting?  Can you hear the cries?  Can you hear the Batman?  I’m kidding about that part… or am I? We here at CBR have set out to provide you with exclusive coverage of the […]

Read more

XBLIG Uprising Preview: Bruce Willis, is that you? Diehard Dungeon.

It’s time for an uprising of the gaming variety!  Indie game fans and developers rejoice, for now is your time to RISE!  Can you hear the chanting?  Can you hear the cries?  Can you hear the Batman?  I’m kidding about that part… or am I? We here at CBR have set out to provide you with exclusive coverage of the […]

Read more

XBLIG Uprising Preview: “Portal” turned upside-sideways equals “Gateways.”

It’s time for an uprising of the gaming variety!  Indie game fans and developers rejoice, for now is your time to RISE!  Can you hear the chanting?  Can you hear the cries?  Can you hear the Batman?  I’m kidding about that part… or am I? We here at CBR have set out to provide you with exclusive coverage of the […]

Read more

XBLIG Spotlight: Developer interview with The Working Parts, makers of They Breathe

When I reviewed the XBLIG They Breathe a while back I was kind of blown away. The game was simple, yet amazing. Subtle but in a certain way obvious. To say the least I wanted to know a bit more about how the game came to be and the minds behind it.  Recently the talented group of individuals that make […]

Read more

Guest Lectures: The Value of Artistic Integrity: Has XBLIG Been a Failure? By Michael Hicks

As the announcement for the next generation Xbox is soon to be around the corner, some of us have been left wondering about the future of one of the most niche areas of Xbox Live: Xbox Live Indie Games. A number of developers have already closed up shop, claiming that the channel has been a failure, will soon vanish and have decided to move on to “greener pastures” on the PC. Being one of the youngest developers on the channel it could be fair to say I have good amount of innocence left in me, or perhaps I like to be different, but either way I could not disagree more with these views.

Read more

XBLIG Spotlight: Developer interview with Tiny’s Fury Studio, makers of Monster Katz

Recently, I had a chance to sit down and talk to the minds behind Tiny’s Fury and the XBLIG Monster Katz. We talked about game design, upcoming titles they are working on and what it is like to be a family of game developers. Listen to the interview below, or read the transcript underneath. Thanks to Tiny’s Fury for taking […]

Read more

I survived a trip to L.A. and all I got was OH MY GOD E3!

  E3 is the dream conference in the eyes of a gamer.  In that magical land of sack boys and blue hedgehogs you’re treated to all of the upcoming games and consoles.  A lot of us have to experience it through the warm, comforting glow of a computer screen.  However, some fortunate souls get to step through the doors of […]

Read more

In Depth: The 10 Ways Indie Developers Fail to Market Their Game

No matter what format, what system or what game you are developing for, there are certain things that can doom your game regardless of how good or bad it is from the start.  While this article is written with a focus on XBLIG’s, much of these apply to any indie game developer looking to make a dollar off of their […]

Read more

Dr. Geek: Treating Video Games like Cigarettes

Every so often, it seems another politician seeks to spend his or her political capital on an endeavor aimed at curtailing video games.  In the 1990s, such endeavors led to the formation of the Entertainment Software Ratings Board (ESRB) and the rating labels for video and computer games.  After the formation of such a self-regulatory system, companies and states have sought […]

Read more
1 2 3 4 5 6