Indie Games Uprising III Review: Sententia – Stick and Stones…

The Indie Games Uprising III continues onto its 2nd game, Sententia by Michael Hicks or Michael Arts, if you prefer.  A colorful platformer/puzzle game that takes on the very difficult task of making a game about growing up (and this isn’t no Zelda – transporting into the future and suddenly being an adult type of growing up either).  Ultimately, Sententia […]

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XBLIG Uprising Developer Interview: Michael Arts – developer of Sententia

As part of our ongoing coverage of the Indie Game Uprising III we asked Michael Hicks to tell us a bit about his game Sententia (read our PREVIEW of the game HERE).  Michael was kind enough to take the time to tell us about his game and his career as a developer (in addition to the audio interview Dave Voyles […]

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MichaelArts gaining early experience for developing career

Michael Hicks of MichaelArts studios may be shy of his twentieth birthday, but he has more experience making media than guys in their thirties. Hicks began making films with his cousins, as well as machinima, in grade school. One of his later movies even took the top spot on The Movies Online, a now defunct message board that allowed people […]

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Interview with Michael Hicks and Dave Voyles, coordinators of the Indie Game Uprising III

We recently sat down with the minds behind the Indie Game Uprising III (XBLIG Uprising) Michael Hicks and Dave Voyles to chat about the uprising, indie gaming in general and even Angel Fire and Geocities.  Check out this exclusive interview below, and keep up to date on everything uprising related HERE.

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Guest Lectures: The Value of Artistic Integrity: Has XBLIG Been a Failure? By Michael Hicks

As the announcement for the next generation Xbox is soon to be around the corner, some of us have been left wondering about the future of one of the most niche areas of Xbox Live: Xbox Live Indie Games. A number of developers have already closed up shop, claiming that the channel has been a failure, will soon vanish and have decided to move on to “greener pastures” on the PC. Being one of the youngest developers on the channel it could be fair to say I have good amount of innocence left in me, or perhaps I like to be different, but either way I could not disagree more with these views.

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