Indie Games Uprising III Review: Sententia – Stick and Stones…

The Indie Games Uprising III continues onto its 2nd game, Sententia by Michael Hicks or Michael Arts, if you prefer.  A colorful platformer/puzzle game that takes on the very difficult task of making a game about growing up (and this isn’t no Zelda – transporting into the future and suddenly being an adult type of growing up either).  Ultimately, Sententia […]

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Return to Adventure Mountain Studios leading a double-life

By day he is one of many, writing software for a computer company. But, by night, he is something different entirely – he is a game developer. His name. Zukowski. Chris Zukowski. “I write software for an enormous computer company that makes servers that store so much data that almost no one, except for a few banks and government institutions […]

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Andreas Heydeck Games finds games in life

What’s in a name? Shakespeare riddled off 154 numbers for his collection of sonnets. The Beatles’ second Capitol Records album was given the inventive name of The Beatles’ Second Album. Andreas Heydeck followed the same path, naming his studio, Andreas Heydeck Games, after himself. However, his games have much more inventive titles, including his newest one Smooth Operators – Call […]

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Indie Games Uprising III Review: QRTH-PHYL – What’s old is new again

The Indie Games Uprising III has begun. As a community, the developers of the XBLIG scene have banded together to unite under a common banner, to stand shoulder to shoulder and scream loud enough that even the most aloof gamer might hear them.  In that spirit, together, they have chosen to start by chanting… QRTH-PHYL… which is pronounced… qurth-phil?  Qrith-phile? […]

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XBLIG Uprising Developer Interview: Gristmill Studios – developer of XenoMiner

As part of our ongoing coverage of the Indie Game Uprising III we asked Gristmill Studios to tell us a bit about themselves and their upcoming game, XenoMiner (read our PREVIEW of the game HERE).  Gristmill Studios was kind enough to take the time to tell us about  their studio’s game and their career as a developer.  The full interview can […]

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XBLIG Uprising Developer Interview: Autotivity Entertainment – developer of Entropy

As part of our ongoing coverage of the Indie Game Uprising III we asked Autotivity Entertainment to tell us a bit about themselves and their upcoming game, Entropy (read our PREVIEW of the game HERE).  Autotivity Entertainment was kind enough to take the time to tell us about  their studio’s game and their career as a developer.  The full interview can […]

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XBLIG Uprising Developer Interview: Ratchet Game Studio – developer of Pixel

As part of our ongoing coverage of the Indie Game Uprising III we asked Ratchet Game Studio to tell us a bit about themselves and their upcoming game, Pixel (read our PREVIEW of the game HERE).  Ratchet Game Studio was kind enough to take the time to tell us about  their studio’s game and their career as a developer.  The […]

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Dr. Geek: The Importance of Community to the Indie Games Uprising

As part of CBR’s 18 days of coverage of the XBLIG Uprising III, I thought I would take a look at how the organizers of this latest release extravaganza have been getting the word out about it.  I contacted the event’s coordinators, Michael Hicks of MichaelArts and Dave Voyles of Armless Octopus, for their thoughts about using the online media […]

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XBLIG Uprising Developer Interview: hermitgames – developer of QRTH-PHYL

As part of our ongoing coverage of the Indie Game Uprising III CBR asked hermitgames to tell us a bit about themselves and their upcoming game, QRTH-PHYL (read our PREVIEW of the game HERE).  They were kind enough to take the time to tell us about their studio’s game and their career as a developer.  The full interview can be […]

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