XBLIG Uprising Developer Interview: Gristmill Studios – developer of XenoMiner

As part of our ongoing coverage of the Indie Game Uprising III we asked Gristmill Studios to tell us a bit about themselves and their upcoming game, XenoMiner (read our PREVIEW of the game HERE).  Gristmill Studios was kind enough to take the time to tell us about  their studio’s game and their career as a developer.  The full interview can […]

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XBLIG Uprising Developer Interview: Autotivity Entertainment – developer of Entropy

As part of our ongoing coverage of the Indie Game Uprising III we asked Autotivity Entertainment to tell us a bit about themselves and their upcoming game, Entropy (read our PREVIEW of the game HERE).  Autotivity Entertainment was kind enough to take the time to tell us about  their studio’s game and their career as a developer.  The full interview can […]

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Trailerocolypse: the Indie Games Uprising III collection

With the Indie Games Uprising III fast approaching, starting September 10th – September 20th, we thought we would stop and take a moment to put all the game’s trailers together in one, convenient location.  Check out the event’s launch trailer as well as the trailer for each of the 9 indie games below and share with your friends! Launch Trailer: […]

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XBLIG Uprising Developer Interview: Ratchet Game Studio – developer of Pixel

As part of our ongoing coverage of the Indie Game Uprising III we asked Ratchet Game Studio to tell us a bit about themselves and their upcoming game, Pixel (read our PREVIEW of the game HERE).  Ratchet Game Studio was kind enough to take the time to tell us about  their studio’s game and their career as a developer.  The […]

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Dr. Geek: The Importance of Community to the Indie Games Uprising

As part of CBR’s 18 days of coverage of the XBLIG Uprising III, I thought I would take a look at how the organizers of this latest release extravaganza have been getting the word out about it.  I contacted the event’s coordinators, Michael Hicks of MichaelArts and Dave Voyles of Armless Octopus, for their thoughts about using the online media […]

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Cinematic Soulmates: Man on Wire and Exit Through the Gift Shop

It’s documentary day here at Cinematic Soulmates.  Today we’re going to look at two movies that don’t appear to be all that similar, but are united by their subjects, both of whom are larger than life men who hail from France and set out to accomplish amazing things while presenting heightened versions of themselves to the world.  Now, before you […]

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XBLIG Uprising Developer Interview: hermitgames – developer of QRTH-PHYL

As part of our ongoing coverage of the Indie Game Uprising III CBR asked hermitgames to tell us a bit about themselves and their upcoming game, QRTH-PHYL (read our PREVIEW of the game HERE).  They were kind enough to take the time to tell us about their studio’s game and their career as a developer.  The full interview can be […]

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XBLIG Uprising Developer Interview: Andreas Heydeck Games – developer of Smooth Operators

As part of our ongoing coverage of the Indie Game Uprising III we asked Andreas Heydeck Games to tell us a bit about themselves and their upcoming game, Smooth Operators – Call Center Chaos (read our PREVIEW of the game HERE).  Andreas Heydeck Games was kind enough to take the time to tell us about their studio’s game and their […]

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XBLIG Uprising Developer Interview: Michael Arts – developer of Sententia

As part of our ongoing coverage of the Indie Game Uprising III we asked Michael Hicks to tell us a bit about his game Sententia (read our PREVIEW of the game HERE).  Michael was kind enough to take the time to tell us about his game and his career as a developer (in addition to the audio interview Dave Voyles […]

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Review: Mutant Roadkill – Drive like a bat out of hell!

Buckle up and keep your hands and arms in the vehicle at all times! Mutant Roadkill, by Glu Mobile, as many will say is just another rip-off of Temple Run.  But seriously, how long ago was Sonic the HedgeHog around doing the same damn thing, but without being chased?  Temple Run is nothing new.  Just something new to our addictive […]

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